Wednesday, 14 August 2013

Huorns: those between Ents and Trees!

HUORNS

Description

    Tolkien's character Treebeard describes both Ents that become tree-ish, and trees that become Entish. Meriadoc Brandybuck believed Huorns to be the former, although Treebeard would not say much about them. Huorns can create darkness to conceal their movements and are capable of moving quickly and quietly. They still have voices and can speak to the Ents, but unlike Ents, they do not seem able to speak intelligibly to other races.
    According to Treebeard, Huorns have become queer, wild and dangerous. They watch over the trees but are in turn looked over by Ents. Merry believes there are hundreds and hundreds of them in the darkest dales of Fangorn forest. It is possible that some of the trees of the Old Forest, especially Old Man Willow, were Huorns as well. Both forests were once parts of the same primeval forest. A connection is implied by Treebeard's statement in response to Merry's question as to whether the Old Forest was similar to the dark spots of Fangorn forest:

    "Aye, aye, something like, but much worse. I do not doubt that there is some shadow of the Great Darkness lying there still away north; and bad memories are handed down. But there are some hollow dales in this land where the Darkness has never been lifted, but the trees are older than I am."

History

    Huorns could have existed as far back as the First Age when the Ents appeared. They make their first appearance in The Two Towers when they take part in the Last March of the Ents and participated in the Destruction of Isengard and the Battle of the Hornburg, destroying all orcs trying to escape the battles.

Etymology

    Huorn is the name in the "short-language" of the Ents, given because the Huorns "still have voices". It includes the Sindarin noun orn which means "tree". The meaning of the hu element is unknown, Tolkien himself seemed unsure. In the Huorn entry in a wordlist published in Parma Eldalamberon Tolkien gives the possible Sindarin roots , hyoba and . The description of could be interpreted "speak, show" which would correspond with the earlier names for Huorns in The War of the Ring which all meant "talking trees".

Game Statistics (for GURPS 4.0)

    Attributes: ST 30, DX 10, IQ 6, HT 20.
    Secondary Characteristic: SM +2, HP +20, Per +4, Will +4, Basic Speed 5.5, Basic Move 8.
    Advantages: Constriction Attack, Damage Resistance 8, Doesn't Breath, Doesn't Sleep, Extended Lifespan 7, Haigh Pain Threshold, Indomitable, Injury Tolerance (Homogenous), Obscure 6 (Vision [cloud of darkness], Defensive, Area of Effect 8 yards, Mobile, Persistant), Plant Empathy, Reduced Consumption 3, Regrowth, Resistant to Disease +3, Resistant to Poison +3, Speak with Plants, Spines (long), Terror (Always On), Unfazeable.
    Disadvantages: Bad Temper, Berserk, Cannot Speak, Fragile (Combustible), No fine Manipulation, No Sense of Humor, Sense of Duty (Trees), Social Stigma (Monster), Stubborness.
    Skills: Brawling 14, Camouflage 15, Gardening 15, Herb Lore/3 14, Observation 13, Power Blow 12, Stealth 13, Survival (Forest) 15, Throwing 12, Tracking 12.
    Attacks: Punch 15 [3d+2], Kick 13 [3d+3], Throw (what the Huorn can reach, usually large boulders) 13 [various damage].

[Note: Description, History and Etymology taken from Wikipedia: http://en.wikipedia.org/wiki/Huorn!]

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